NetworkProtocolNotes
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* connecting webgl+javascript in browser via html5 websocket (tcp) to lua/c++ server == movement & show/hide/create/destroy == * player * enemies/npcs * items * tiles (unit box) and whole map blocks * particle effects? == gui == * chat * playerlist ? * building/workshop crafting items available ? (required resources) == construction == * blocks * buildings/workshops * crafting
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