NetworkProtocolNotes

From MountainfortWiki

Jump to: navigation, search
(idea : generic gui system for serverside scripting with thin client)
 
Line 1: Line 1:
== general ==  
== general ==  
-
* [[NetworkProtocol|protocol specification]]
+
* [[NetworkProtocolSpec|protocol specification]]
* connecting webgl+javascript in browser via html5 websocket (tcp) to lua/c++ server
* connecting webgl+javascript in browser via html5 websocket (tcp) to lua/c++ server
Line 88: Line 88:
* maybe for serverside options (sight range, map selection ...)
* maybe for serverside options (sight range, map selection ...)
* server can send CloseDialog(id) and UpdateDialog(id,newdata)
* server can send CloseDialog(id) and UpdateDialog(id,newdata)
-
 
+
<b>SCRAPPED</b>, problems : things like radar etc that should update every frame, too expensive via network
-
 
+
== player actions ==
== player actions ==

Latest revision as of 19:22, 30 April 2011

Personal tools