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info
- a multiplayer sandbox building+defending game playable in the browser (still in early development and not really playable yet)
- tech : webgl + websocket as client, lua/c++ as server
- inspired by dwarffortress (wiki) , minecraft and maybe Terraria
contact
- Mailinglist: mailto:mountainfort@leenox.de or https://mail.leenox.de/cgi-bin/mailman/listinfo/mountainfort
notes
- maybe graphics from stonesense interesting
- NetworkProtocolNotes
- ServerPseudeCode
- server architecture
- webgl test : http://ghoulsblade.schattenkind.net/webfort/
- for planning/devchat : gobby (coop/multiplayer-texteditor)
- first webgl tech-test (needs firefox4beta, chromium or latest opera, or see screenshots)
- blender:plaintext format export. http://en.wikipedia.org/wiki/Wavefront_.obj_file
- collada = xml based format ?
- collada blender import export http://colladablender.illusoft.com/
how to get webgl browser
- for setup see http://learningwebgl.com/blog/?p=11
- for troubleshooting see http://learningwebgl.com/blog/?p=11#troubleshooting
- windows vista and windows seven : you might have to install opengl drivers as they aren't shipped by default, see nvidia/ati page or troubleshooting guide above for intel.
- Firefox 4 Beta : http://www.mozilla.com/en-US/firefox/all-beta.html
- if it doesn't work, enter about:config in the adressbar of your browser and search for "webgl"
- set webgl.enabled_for_all_sites to true
- set webgl.shader_validator to false
- still problems under vista, firefox beta 8 ? install DirectX End-User Runtimes (used by angle in ff4beta8)
- alternative : about:config : manually create "webgl.prefer_gl" (boolean) and set to true.
- problem : "Unable to initialize the shader program." , so WebGL works, but something wrong with the shader ?
- Warnung: WebGL: UseProgram: program was not linked successfully Quelldatei: ...main.js Zeile: 123, Spalte: 0
- chrome/safari/webkit/(opera?): see http://www.khronos.org/webgl/wiki/Getting_a_WebGL_Implementation
- linux chromium : chromium --enable-webgl
links
- http://kag2d.com/ king arthur's gold, similar to terraria
- https://github.com/bebraw/jswiki/wiki/ - JS Wiki
- http://www.opengl.org/registry/ opengl extensions registry (does webgl support extensions? instancing and geometry shaders?)
- http://www.sencha.com/products/core/docs/
- https://developer.mozilla.org/en/WebGL
- http://learningwebgl.com/lessons/
- google webgl demos1 : http://www.chromeexperiments.com/webgl
- google webgl demos2 : http://www.chromium.org/developers/demos-gpu-acceleration-and-webgl
- http://www.glge.org/category/demos/
- http://learningwebgl.com/cookbook/index.php/Main_Page
- http://www.scenejs.org/
- http://spidergl.org/
- http://github.com/OneGeek/WebGLU
- http://www.x3dom.org/
- http://code.google.com/p/o3d/
- http://wiki.delphigl.com/index.php/Tutorial_WebGL
- http://en.wikipedia.org/wiki/WebGL
- opensource dwarffortress clone : http://www.goblincamp.com/
- stonesense screenshots : http://www.bay12forums.com/smf/index.php?topic=43260.0
- minecraft-like-rendering in opengl4 http://codeflow.org/entries/2010/dec/09/minecraft-like-rendering-experiments-in-opengl-4/
- http://forums.tigsource.com/index.php?topic=16054.0 Survivors of Ragnarok
- http://benvanik.github.com/WebGL-Inspector/
- http://codeflow.org/entries/2010/dec/09/minecraft-like-rendering-experiments-in-opengl-4/ Minecraft Like Rendering Experiments in OpenGL 4
- minecraft clone, opensource : minetest http://celeron.55.lt/~celeron55/minetest/index
- minecraft clone, opensource : manicdigger http://manicdigger.sourceforge.net/news/
- minecraft clone, opensource : LucesErrantes http://www.reddit.com/r/gaming/comments/e9ril/i_made_a_minecraftian_game_and_id_like_to_know/?sort=new (haskell)
- minecraft clone, java, dead project. http://ardorlabs.se/ArdorCraft/
- minecraft clone, c++ irrlicht GPL, http://freegamer.blogspot.com/2011/06/minetest-c55.html http://celeron.55.lt/~celeron55/minetest/index.php
- minecraft clone, lamecraft, http://drakon.com.pl/
- minecraft clone, webgl, http://metaphysicaldeveloper.wordpress.com/2011/12/20/implementing-minecraft-in-webgl/
- minecraft clone w dwarf-fortress gameplay?, java in browser, http://freegamer.blogspot.de/2012/05/terasology-yamc-or-not.html http://blog.movingblocks.net/
- opendungeons, dungeon keeper clones, ogre, possibly useful textures/icons : http://opendungeons.sourceforge.net/index.php/Main_Page