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== info == * a multiplayer sandbox building+defending game playable in the browser (still in early development and not really playable yet) * tech : webgl + websocket as client, lua/c++ as server * inspired by [http://www.bay12games.com/dwarves/ dwarffortress] ([http://df.magmawiki.com/index.php/Main_Page wiki]) and [http://www.minecraft.net minecraft] == contact == * Mailinglist: mailto:mountainfort@leenox.de or https://mail.leenox.de/cgi-bin/mailman/listinfo/mountainfort == notes == * maybe graphics from [http://code.google.com/p/stonesense/ stonesense] interesting * [[NetworkProtocolNotes]] * [[ServerPseudeCode]] * [[server architecture]] * webgl test : http://ghoulsblade.schattenkind.net/webfort/ * for planning/devchat : [http://gobby.0x539.de/trac/ gobby] (coop/multiplayer-texteditor) * [http://ghoulsblade.schattenkind.net/webfort/ first webgl tech-test] (needs firefox4beta, chromium or latest opera, or see [http://ghoulsblade.schattenkind.net/webfort/screenshots/ screenshots]) == how to get webgl browser == * for setup see http://learningwebgl.com/blog/?p=11 ** for troubleshooting see http://learningwebgl.com/blog/?p=11#troubleshooting ** windows vista and windows seven : you might have to install opengl drivers as they aren't shipped by default, see nvidia/ati page or troubleshooting guide above for intel. * Firefox 4 Beta : http://www.mozilla.com/en-US/firefox/all-beta.html ** if it doesn't work, enter about:config in the adressbar of your browser and search for "webgl" ** set webgl.enabled_for_all_sites to true ** set webgl.shader_validator to false ** still problems under vista, firefox beta 8 ? install [http://www.microsoft.com/downloads/en/details.aspx?FamilyID=3b170b25-abab-4bc3-ae91-50ceb6d8fa8d DirectX End-User Runtimes] (used by [http://code.google.com/p/angleproject/ angle] in ff4beta8) *** alternative : about:config : manually create "webgl.prefer_gl" (boolean) and set to true. *** problem : "Unable to initialize the shader program." , so WebGL works, but something wrong with the shader ? *** Warnung: WebGL: UseProgram: program was not linked successfully Quelldatei: ...main.js Zeile: 123, Spalte: 0 * chrome/safari/webkit/(opera?): see http://www.khronos.org/webgl/wiki/Getting_a_WebGL_Implementation * linux chromium : chromium --enable-webgl * [[working browser versions]] == links == * http://www.opengl.org/registry/ opengl extensions registry (does webgl support extensions? instancing and geometry shaders?) * http://www.sencha.com/products/core/docs/ * https://developer.mozilla.org/en/WebGL * http://learningwebgl.com/lessons/ * http://www.glge.org/category/demos/ * http://learningwebgl.com/cookbook/index.php/Main_Page * http://www.scenejs.org/ * http://spidergl.org/ * http://github.com/OneGeek/WebGLU * http://www.x3dom.org/ * http://code.google.com/p/o3d/ * http://wiki.delphigl.com/index.php/Tutorial_WebGL * http://en.wikipedia.org/wiki/WebGL * opensource dwarffortress clone : http://www.goblincamp.com/ * stonesense screenshots : http://www.bay12forums.com/smf/index.php?topic=43260.0 * minecraft-like-rendering in opengl4 http://codeflow.org/entries/2010/dec/09/minecraft-like-rendering-experiments-in-opengl-4/ ** http://www.sea-of-memes.com/ * http://forums.tigsource.com/index.php?topic=16054.0 Survivors of Ragnarok * http://benvanik.github.com/WebGL-Inspector/ * http://codeflow.org/entries/2010/dec/09/minecraft-like-rendering-experiments-in-opengl-4/ Minecraft Like Rendering Experiments in OpenGL 4 == Getting started == * [http://www.mediawiki.org/wiki/Manual:Configuration_settings Configuration settings list] * [http://www.mediawiki.org/wiki/Manual:FAQ MediaWiki FAQ] * [https://lists.wikimedia.org/mailman/listinfo/mediawiki-announce MediaWiki release mailing list]
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